A selection of some of my upcoming and published games. You can sign up to receive my newsletter with announcements about new games
These are designs which I have started but which I am not actively working on. If you are a publisher and one of these interests you, or a designer who might like to help me co-design and finish the game, please reach out.
Sustainable, a Clans of Caledonia style action selection game about setting up a green energy grid across America. 2-5 players, 75 minutes.
My Octopus Teacher, a family weight game based on the Academy Award winning movie by the same name. 2-4 players, 30 minutes.
Seafood Watch, a light deduction game about making sustainable seafood choices to help protect the world's oceans. 2-5 players, 20-30 minutes.
Caribbean Reef, a card game about food chains at a coral reef, with a hidden scoring twist at the end. 2-6 players, 15-30 minutes
These are the kinds of games I sepcialize in. Hear me talk more about the kind of games I like to design on the Board Game Design Lab Podcast.
Competitive games
Games that model real-world systems
Games that are set in the 1800's or later
Medium to medium+ length games (generally between 30 and 120 minutes)
Traditionally "Euro" Mechanics
Games that feature simultaneous play and/or have very low downtime
Medium zoom-level games (not too technical and not too abstract). I define this further on the BGDL podcast